10/15/15

ROLL FOR INITIATIVE: MAD MONKS OF KWANTOOM



For those of you who'd like to hear more about Mad Monks of Kwantoom or just to listen to a podcast of raving AD&D DMs about it, here's the link to the latest installment of the Roll for Initiative podcast #158, which is entirely dedicated to Mad Monks of Kwantoom!

ROLL FOR INITIATIVE #158: MAD MONKS OF KWANTOOM

As an aside, here's a selection of what people said about in reviews these last months.

Mad Monks of Kwantoom has a very nineteen seventies sword and sorcery comic book as well as Marvel martial arts feel to it. It's as if you had time machine and went back in time to your favorite hobby shop and this book was sitting on the shelf (Eric Fabiaschi).

Lots of Saffron and Jade and rare and magical spices, if you get my drift (Noah Stevens).

Truth to be told, "sourcebook" is a bit of an understatement. This thing is not just an Oriental Adventures sourcebook, but also a solo campaign generator. There is a ton of cool stuff in here to "lovingly borrow" (The Frugal GM).

It's socially irresponsible cultural ambiguity (Panju Manju).

If you want to go for Crouching Tiger, Hidden Dragon swordplay, then go for it (Roll for Initiative).

4 comments:

  1. I love Panju's comments on theRPGSite. It's like they (since I know not what gender they are) expect Mad Monks to be a historical textbook on ancient Asian culture, not a D&D game (as if historical textbooks have no socially irresponsible cultural ambiguity).

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  2. I know, that was weird. It started with the "racist" cover and went full on into cultural appropriation shit, and the guy admitted he's never read the book. I think this all comes from the fact that many westerners have a sweet spot for some imaginary phantasmal version of Asia they consider as history. I don't know, maybe they dress up as ninjas at night. Chinese people just love Chinese Ghost Story and Kwantoom is a lot like this. I would say it's maybe the most ASIAN western RPG supplement so far, but guys like Panju live in their fantasy L5R-Bushido world and have no clue about real Asia.

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  3. They mention an sanbox island hexcrawl by you in the podcast, what's that?

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  4. *cough*Needs Adventure Island*cough*

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